AI Insights · Timothy · April 2024
Top 5 Third Person Games on Android in Costa Rica - Q1 2024
In Q1 2024, the top third person games on Android in Costa Rica showed varied performance in terms of downloads, revenue, and active users, with notable trends for each game.
Throughout the first quarter of 2024, the top five third person games on Android in Costa Rica demonstrated diverse performance metrics. Here’s a detailed look at the weekly trends in downloads, revenue, and active users for each game, based on data from Sensor Tower.
Free Fire: 7th Anniversary had a strong quarter with weekly revenue starting at around $36.7K in the first week of January, peaking at approximately $31.6K by the end of the month, and then fluctuating between $10.5K and $23.4K for the rest of the quarter. Weekly downloads saw a notable surge to 17.4K in the week of January 22, while active users remained consistently high, ranging from 706K to 769K throughout the quarter.
Genshin Impact showed stable revenue trends, starting at $1.7K in early January and maintaining figures around $1.2K to $2.6K for most of the quarter. Downloads remained relatively low, peaking at 988 in late January. Active users averaged around 12K to 13K per week, with a slight dip towards the end of March.
War Robots Multiplayer Battles experienced moderate revenue, beginning at $1.6K and maintaining between $989 and $1.5K throughout the quarter. Downloads fluctuated, starting at 1.6K in the first week and dropping to around 700-900 for most of the period. Active users saw a decline from 6.8K in early January to around 5K-6K by the end of March.
PUBG MOBILE had consistent revenue, starting at $988 and seeing a peak of $1.3K in the final week of March. Weekly downloads were steady, maintaining figures between 900 and 1.3K. Active users ranged from 9.7K in early March to approximately 10.9K at the beginning of the quarter, showing slight fluctuations.
Black Clover M exhibited varied performance with revenue starting at $1.5K in early January, peaking at $1.6K in mid-February, and then declining to around $386 by the end of March. Downloads began at 597 and dropped significantly, maintaining below 300 for most of the quarter. Active users showed a peak of 6.3K in mid-February, then decreased to around 4.6K-5.5K towards the end of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.